

- #Working with skse and mod organizer install#
- #Working with skse and mod organizer Patch#
- #Working with skse and mod organizer mods#
#Working with skse and mod organizer install#
Sometimes you may just install something without its required plugins (you can easily fix it by getting the main files indicated by the author), or it may not be compatible with the load order you got.
#Working with skse and mod organizer mods#
Same as above, try disabling the latest mods and test them one by one. “The game crashes after the Bethesda logo.” You may want to try checking the integrity of your Cache from Steam (Right-click on game > Properties > Local Files > Check Cache Integrity), but for experience I can tell this only happened trying new mods in my case. If you get the same problem even without active mods you should research a bit further to figure out what’s causing this. Uncheck all the latest mods you added to the list and select them one by one to see which one is causing the issue. Most likely you have a mod (or more than one) which is not fully compatible or creates a conflict with something else. “Skyrim does not load once I click the Run button on MO. Sadly it is not yet available for the Special Edition, reason why a lot of old stuff cannot be ported unless someone decides to recreate them from scratch and make them work with the default UI. The SKSE is a tool used by modders to implement tons of new scripts and functionalities, previously required by the majority of created mods. Everything is still in a sort of experimental phase, although a bunch of files have been already properly converted and others still work perfectly without any additional work. The Special Edition just came out and many of the old mods are no longer compatible with it. Mod Organizer usually installs your custom content into a new folder instead of the common path in Skyrim/Data, this way you can easily remove everything if you want to start over. No main files, mod folder nor saves in common. If all else fails, uninstall the mod completely instead of just disabling it.The new version and the old game are not the same thing, thus if you want to install the remastered version but also want to keep the standard Skyrim, you can actually have them both in your computer because they will not conflict in any way.

#Working with skse and mod organizer Patch#
Other things that can cause this include trying to load an Oldrim mod into Skyrim Special Edition, major game overhaul mods conflicting, or even a patch to Skyrim that breaks certain things. That's a really rudimentary explanation and a situation that doesn't always cause a crash, but you get the idea. Skyrim then loads A, and B, and when the assets for mod A are replaced by those from B during startup, the game crashes. Mod B replaces Pinewatch with a 12 story wizard tower. It mods Pinewatch in a way that makes sense for the mod. Mod A adds NPCs, and homes them at Pinewatch. This is why the order of how your mods load in Skyrim is important, as well. It means that one or more of your mods is malfunctioning, usually because of a conflict between two mods.
